3D
Kaedim is an AI 3D asset production platform that turns sketches, reference images, product photos, briefs, and art direction into production-ready 3D models. It pairs machine-learning generation with in-house artist refinement, aiming for higher quality than raw AI output and faster turnaround than traditional modelling or outsourcing. It is aimed at game studios, product teams, and e-commerce brands.
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Full overview from our catalog (read-only reference).
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Context from the listing review and editorial research.
Common praise * Higher-quality 3D output than many fully automated generators * Meaningful time savings for asset production teams * Helps scale production without hiring a proportionally larger art team * Solid production workflow and export options * Case studies report substantial time and cost savings
In-depth description and capability notes.
* 2D-to-3D Generation: turn images and references into 3D models * AI + Human Refinement: automated generation plus in-house artist review and cleanup * Production-Ready Assets: low-poly, quad-based, watertight models broken into subparts * Custom Styles: enterprise teams can lock in styles for consistent asset production * Asset Review & Markup: inspect, mark up, revise, and approve assets in the platform * Automatic Texturing: realistic product and asset texturing * Batch Asset Production: built for large volumes of 3D assets * Multiple Export Formats: OBJ, FBX, GLB, GLTF, USD, and MTL * Enterprise API Access: available on enterprise plans
Kaedim fits organisations that need large volumes of 3D assets quickly and consistently. Typical work includes: * Game asset production * 3D character and prop creation * Product design exploration * E-commerce product CGI * Product visualisation * Marketing and campaign assets * Pre-production concept development * Replacing or reducing 3D outsourcing * Large-scale asset libraries * Rapid 3D prototyping